Everything the Business licence allows, and everything it does not. This is the same text that appears in the licence document you receive when you buy.
Sold as a subscription rather than a one-time licence.
- Good for: Your organisation's marketing, social, web, corporate video, podcasts and its own events.
- Not for: Client events, retail screens, out-of-home, festivals, games or broadcast.
What it covers
- Everything included in the Digital license, for the licensee organization.
- Synchronization in marketing, social media, web, and corporate video content.
- Video shown at the licensee organization's own events: its trade-show booths, conferences, keynotes, product launches and corporate summits.
- Digital-only paid advertising up to $10,000 of total media spend per campaign.
- Up to 5 linked channels.
- YouTube Content ID claims are released per video: submit the video that uses the track - link your channel to pick it from your uploads, or just send us the video link - and the claim is cleared in about three days, so that video keeps its monetization. Claim clearing is available while a subscription is active, and permanently for tracks bought with a one-time licence.
- Worldwide territory, in perpetuity.
What it does not cover
- No advertising campaign above $10,000 of total media spend.
- No events produced for a client or a third party, no retail or showroom display screens, and no out-of-home advertising - that requires an Expanded license.
- No film festival submissions or screenings - Expanded.
- No use in a video game - a game is licensed per registered title, under a Game Track or Game Soundtrack license.
- No television, radio, OTT/CTV/VOD or theatrical use - All-Media.
- No sublicensing.
- No use of the music to train AI or machine-learning models.
If your use falls outside this, you are not stuck - move up a rung, or use Request Custom Quote for anything the self-serve licences do not reach.